GAME STUDIES & DESIGN SPRING SHOWCASE 2024

April 19, 2024

The iSchool – 614 E. Daniel St., 4th Floor

  • Playtesting, Games and Lunch, Multipurpose Room 4045               11 am – 4pm
  • Presentations and Demos, Conference Room 4165                         12 pm – 4 pm
  • Posters, Demos and Reception, Multipurpose Room 4045              4 pm – 6 pm

Presentations and Demos

4th Floor Conference Room (4165)

12:00 pm

The Aesthetics of Control & ChoiceAlexa Urquhart, Brian Landes, Yewon Hong, Joseph Van Lieshout

12:30 pm

Game-focused Spatial research:
A case study in studying spaces that are reproduced in video games
  

This presentation will discuss my approach to studying the space of Tokyo, Japan, in relation to my analysis of games that reproduce parts of the city. – Will Helmke

1:15 pm

I Wish: The Collaborative Development of a Theatrical Puzzle Room  

“I Wish: A Theatrical Puzzle Room” is a 90-minute playable interactive theatre performance that was produced this spring by Illinois Theatre in collaboration with the CU Fab Lab, Game Studies & Design, and CU Adventures in Time and Space. This presentation will explore the Theatre students’ experience with designing, problem-solving, collaborating, fabricating, and performing in new and innovative ways to offer participants a unique experience at the intersection of theatre and games.  – Amber Schultz, Genesee Spridco, Madison Ferris, Will Sexton, Chantel Renee, Hanna Bowen, Laney Rodriguez

2:15 pm

Virtual Loïe Fuller – AI Avatar for Virtual Reality

We will showcase our work using two tools for infusing artificial intelligence into NPCs for a Virtual Reality project entitled “Master Dancer.” These two tools are convAI and inWorld. We have been evaluating them this semester, and will present our working methods and our results in Unreal Engine. – John Toenjes, Gwendolyn Slaughter, Ashley Kim, Krishna Damania, Smiriti Smriti

3:15 pm

International Game Developers Association Panel – Getting into the Games Industry   

A panel of three local game developers from different disciplines talk about and answer questions about what they look for on resumes as well as pro-tips on how to ace interviews.  – Mitch Cronin, Jeff Slutter, Stephen Quirk

Playtesting and Games

4th Floor Multi-Purpose Room (4045)

11:00 am

  • Network of Liesongtong Gu, Diego Marquez, Yifeng Luo, Muzi Li
  • Cyberpunk 2048Srikar Manikonda, Matt Hurh, Will Park, Sam He, Hibba Hoda
  • Firefighter Search & RescueCristal, Max, Itzel, Jake, Ewen
  • Lie or DieXuan Wang, Ryan Li, Steven Zhou, Kaiwen Zhong

11:30 am

  • Slime OffMicah Orr, Kayal Lavari, Isaiah Adeleke, Grange Kalinich
  • Robo-World: Deciphering Propaganda!Maya Moloney, Keon Kim, Lily Rybka, Alina Riyaz
  • Find the BiasEmily Leonard, Rylee Murphy, Brittany Diao, Zitong Xu
  • Super villains vs Super info scientistsEdward Roh, Junha Kim, Jian Jo, Sam Brody-Goldberg, Jiwoon Kang
  • The Emperor and the Coalition – Jim Shen

12:00 pm

  • Nature ExplorationTony Li, Belle Kuang, Kerun Chen, and Abby DiFilippo
  • Escape the Hive!Molly Grossman
  • The Game that Goes Wrong; Murder at Hint ManorAidan Graham and Mark Vanderwater
  • StRanger – Iris Shang, Shohom DasGupta, Masayuki Fujita, Fritz Holsteen
  • The Emperor and the Coalition – Jim Shen

12:30 pm

  • The House Always WinsAlex O’Connell, Anthony Carpenter, Emma Barrera, Gawon Lim, Alisha Kulkarni
  • Roguelike Extraction-looter card gameTom Jiang, GSD 405
  • Brad, AJ, Jennifer, Alex, Kevin
  • Galactic Pioneer – Kristin Dai, Chenglin Chu, Yira He, Zijian Chen

1:00 pm

  • Tech Trek AdventureLeonardo Luo, Max Zhang, Chelsea Sun, Grace Qiao
  • Ramiz Imtiaz, Om Patel, Jack Cho, Mark Williams
  • Emin Zec, Dylan, Heejae , Issac , Ivan
  • Aditi Khandelwal, Daniel, Emmanuel, James
  • Rocket Racer Brendan Cook, Nickolas Simons, Eli Lo

1:30 pm

  • Burst the BubbleOlivia Zhang, Rosie Xu, Annabel tritsis, Rosie Jeon
  • The Jewel HeistJuliano Llorente
  • Zoologists in Space!Ray Krueger
  • Hotel BermudaStephanie Patterson, Benita Romero Nunez
  • Team TOO GOOD’s ZomB-demptionJianna Torcende, Scarleth Godinez, Richard Wang, Kaiwen Zhong, Gavin Griesemer

2:00 pm

  • Andrew, Srestha, Stephanie, Lydia, Emelin
  • Junyi Qiu, Cliff Zhu, Jiehong Zhang, Gordon Xu
  • Historical Crossroads – Brian Bernhardt, Crystal, Jaylen, Mixie
  • Dots and Boxes: A Strategic VersionVeera Toram and Tali Zacks

2:30 pm

  • Castle Mayhem – Natalyia, Aiyana, Nikhil, Leyah
  • Academic Integrity Wei Wu, Antonio Estrada, Zoe Lerdworatawee, Kareem Habayeb
  • Trouble in UrinetownDhruv Baronia and Weiyang Zhang
  • Erin Morrison, Terrence Wong, Blake Mackin, James Lee, Mohney Raza
  • Andrew Robinson, Marshall Warner, Thomas Southey, Ethan Xiong, Bowen Li

3:00 pm

  • Chronicles of Censoria – Mitchell, Akylai, Rachel, Elisha
  • Jaida, Sam, Rylan, Yikai and Geriant
  • Censorship Searchers – Juno, Evan, Darsh, Anya, Shivani
  • The Hive – Fey Jensen, Toni Najera, Elijah Gutierrez, & Justin Lee
  • StRanger – Iris Shang, Shohom DasGupta, Masayuki Fujita, Fritz Holsteen

3:30 pm

  • Fianna Sullivan, Lina Kibech, Julia Trevino, Philip Tao, Suchy Li
  • InfoPhone – Sarah, Jared, Damian, Xiuyang, Ayaan
  • Tergel, Leqi, Yuhan, Chris, Vivian
  • Covert Censorship – Allison, Rachel, Sarah, Zhitong, Sana
  • StRanger – Iris Shang, Shohom DasGupta, Masayuki Fujita, Fritz Holsteen

POSTERS, DEMOS AND RECEPTION

4 – 6 PM

4th Floor Multipurpose Room (4045)

Non-Human Perspectives in Video Games – Christopher Lueg, Margaret Zhang

Games for Social Impact

  • “Stardew Valley and Prosocial Game Design”, Robbie Sieczkowski
  • “Designing Serious Games for Mental Health: An Introduction and Key Considerations”, Gyuri Kim
  • “Unveiling Neocolonial Power Dynamics in Climate Change Mitigation: Towards a Framework for Carbon Market Simulations”, Shoutou Wu (Vincent)

Roguelike Extraction-looter card gameTom Jiang, GSD 405

Gamebuilders Game Collection Revan Ji, Weijia Zhang, Roger Wang
Gamebuilders Studio is a student ran RSO that makes games every semester. We made games as case studies for Hades, Overcooked. Last semester, we made a horror game about escaping a maze, and this semester, a game puzzle game with lasers and mirrors. We would like to showcase our efforts at the Spring Showcase.

Cross-cultural Boundaries in GamesAlvarez Dixon

Human Evaluation on AI Music Generation based on LLM Yiting Xia

Fostering Neurodiverse Connections with Visual Storytelling Yiqi Xiao
This proposed project is a visual storytelling game, designed to nurture social connections among autistic children and their neurotypical peers within a neuro-affirming environment. Moving away from traditional methods that often seek to condition neurodivergent children to socialize in prescribed ways, this project strives to cultivate a space where children can engage with one another through art and story naturally, free from the pressure to adhere to standard social norms.